Skip to content

Zubat ((No. 41) Poison/Flying)

Adversary overview

Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets

Evolves at level 2.

When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.

Stat block

Tier
1
Type
Standard
Difficulty
8
HP
2
Stress
3
Attack mod
-1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
5
Major Damage — Mark 2 HP Major
Mark 2 HP
11
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Poison Sting
Range: Very Close
Damage: 1d6+2 Poison Type Damage
Attack Mod: -1
Damage Type: Magical

Features

Passives

Actions

  • Leech Seed
    fear 1

    Spend a Fear to temporarily leech Stress from a target in Close range. After the target resolves their action, 1 Stress is drained from them, and you clear 1 Stress. This does not work against Grass Type Pokémon.

  • Supersonic
    fear 1

    Spend a Fear to make an Attack Roll against a target within Close range. On a success, the target is temporarily Confused.

Reactions

Motives & tactics

Hide Alert Surprise Target

Experiences

Zubat ((No. 41) Poison/Flying)

Tier 1 standard

Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets

Motives & Tactics: Hide, Alert, Surprise Target

Difficulty: 8 | Thresholds: 5/11 | HP: 2 | Stress: 3

ATK: -1 | Poison Sting: Very Close | 1d6+2 Poison Type Damage Magical

Experience: —

HP:

STRESS:

Features

Leech Seed - Action: Spend a Fear to temporarily leech Stress from a target in Close range. After the target resolves their action, 1 Stress is drained from them, and you clear 1 Stress. This does not work against Grass Type Pokémon.
Supersonic - Action: Spend a Fear to make an Attack Roll against a target within Close range. On a success, the target is temporarily Confused.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.