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Treant

Ancestries Designed by Mal S • Art by https://commons.wikimedia.org/wiki/File:Ent_lady.jpg

At a glance

Typical size
Varies; 1½ - 7½ feet
Typical lifespan
300 years, some live longer
Features
Fresh Air / Deep Roots

Ancestry overview

Treants resemble humanoid plants such as trees, bushes, flowers, or even cactuses.

Top feature

Fresh Air
When you finish a rest in any natural, nonurban environment, you automatically gain a Hope.

Bottom feature

Deep Roots
While your feet are touching the ground, you can spend a Hope to become Rooted. While Rooted, you can’t move, and the only action roll you can make is an Instinct Roll (10) to clear a Hit Point or a Stress. You can end this condition at any time.

Physical characteristics

Bark-covered flesh Branch-like arms Roots growing on feet Hair like leaves or petals

Examples / variants

tree-like flower-like bush-like cactus-like

About this ancestry

Daggerheart version of ents, treants, and dryads

Ancestry

Treant

Treants resemble humanoid plants such as trees, bushes, flowers, or even cactuses.

Fresh Air: When you finish a rest in any natural, nonurban environment, you automatically gain a Hope.

Deep Roots: While your feet are touching the ground, you can spend a Hope to become Rooted. While Rooted, you can’t move, and the only action roll you can make is an Instinct Roll (10) to clear a Hit Point or a Stress. You can end this condition at any time.

Quill Icon https://commons.wikimedia.org/wiki/File:Ent_lady.jpg
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Discussion

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