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Trapinch

At a glance

Typical size
Typical lifespan
Features
Type Strength/Weakness / Hyper Cutter

Ancestry overview

Ground-type Pokémon

Top feature

Type Strength/Weakness
When hit by an attack with the [POISON or ROCK] type, REDUCE the damage by 1 threshold. When hit by an attack with the [GRASS, ICE, or WATER] type, INCREASE the damage threshold by 1. You are IMMUNE to damage or conditions from [ELECTRIC] type moves.

Bottom feature

Hyper Cutter
Your jaws are strong and sharp. Whenever you use your jaws to grapple or crush, roll a d20 for your Hope die. Additionally, creatures and objects that are wholly within your jaws cannot be targeted by other creatures, nor do they take damage from area of effect spells.

Physical characteristics

Examples / variants

About this ancestry

Trapinch is an orange, insectoid Pokémon. It has a round body with a white underside and four stumpy legs. It also has a proportionally large head, small black eyes with twinkle-shaped pupils, and a zigzagging mouth.

Trapinch's large jaws are powerful enough to crush any boulders that get in its way as it digs through the sand of the arid deserts in which it lives. It can go a week without water or food. Instead of actively hunting prey, it digs into the sand to build its bowl- or cone-shaped nests, waiting for prey to tumble inside and become trapped. When night falls, Trapinch will dig itself a spot underneath the sand and go to sleep. Due to the size of its head in contrast to its small body, Trapinch will be unable to get up after flipping over onto its back, making it vulnerable to natural predators such as Sandile. As mentioned in the Sleep Style Dex, it's believed Trapinch does in preparation for biting down any prey that falls into its nest.[1]

Ancestry

Trapinch

Ground-type Pokémon

Type Strength/Weakness: When hit by an attack with the [POISON or ROCK] type, REDUCE the damage by 1 threshold. When hit by an attack with the [GRASS, ICE, or WATER] type, INCREASE the damage threshold by 1. You are IMMUNE to damage or conditions from [ELECTRIC] type moves.

Hyper Cutter: Your jaws are strong and sharp. Whenever you use your jaws to grapple or crush, roll a d20 for your Hope die. Additionally, creatures and objects that are wholly within your jaws cannot be targeted by other creatures, nor do they take damage from area of effect spells.

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