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Mage

Classes Designed by bramblebladewitch

About this class

Theme: A wizard class, but without the formal schooling. Someone who was trained in magic using books and knowledge passed down by family and used in a more situational manner.
Play style: Play as an unsure magician figuring out the spells as they go using a second hand grimoire or spell book.

Domains

Core domain
Codex
Core domain
Arcana

Starting stats

Evasion
11
Hit points
6

Hope feature

Phase shift
Spend 3 Hope to instantly disappear from one spot and appear in another within Close range.

Class features

  • Thoughtful

    You are able to touch a willing ally and imbue them with a 1d4 to the next roll of their choice until the next rest. This effect ends when the ally uses the ability or if you cast it on someone else.

  • Defensive

    At the start of each session you gain a number of d4 equal to your Spellcast trait to place upon your sheet. You may expend one use of the die to reduce the result of an incoming attack roll or spellcast roll against you or an ally within close range.

Class items

  • A familial grimoire that is written in a script you are unable to read
  • Or
  • A skull of a creature that seems imbued with power

Character questions

Background prompts

  1. Who in your family taught you the basics of magic?
  2. When learning to master your first spells something went terribly wrong. What happened and who did it hurt?
  3. What is your favorite way to find new spells?

Connection prompts

  1. How do you feel about my use of Magic? (credited to Asharu on discord)
  2. What's the book called that you really want to borrow and why? (credited to Asharu on Discord)
  3. What great secret did I learn through my studies that I've only trusted to share with you? (credited to Paleo n' Mayo on discord)

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.