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Mystic

About this class

Rasputin inspired healer

Domains

Core domain
Splendor
Core domain
Grace

Starting stats

Evasion
10
Hit points
6

Hope feature

Healing Hands
Spend 3 Hope to Clear a Hit Point on an ally within Close range.

Class features

  • The Diagnostic Method

    Spend a Hope to examine a creature with a Knowledge check. On a success, you may learn one or more of the following aspects of that creature:
    - You know their disposition towards you
    - You know any resistances and weaknesses to damage types
    - You can roll advantage to persuade or rebut them

  • Subclass Foundation Feature: Calm the Mind

    Once per Long Rest, you place a hand above the head of each ally. All Allies clear 2 Stress.

  • Subclass Foundation Feature: Soothe the Soul

    Once per Long Rest, you place both hands above the heart of a creature. That creature clears 1d4 Hit Points.

Class items

  • A letter never opened or A sigil of your god

Character questions

Background prompts

Connection prompts

Discussion

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