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Sep 14 - Sep 20, 2026
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NPCs ▲ 2Honey Snarlclaw
A transfem orc from the Snarlclaw Clan and eldest daughter of Chief Orgrot. Following awakening Druidic power, she took up archery to protect the woods and cave network her clan has come to live in. It was a waking dream that awoke her to her purpose in life, and has so far been accepted by<a href="https://heartofdaggers.com/vault/">Continue reading <span class="sr-only">"Vault"</span></a>
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Classes
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Dreadknight
A fear-infused juggernaut who dominates the frontline through terror, endurance, and inevitability. Dreadknights do not dodge danger. They advance through it, forcing enemies to break or be broken. New condition Frightened: When you gain the Frightened condition, you must remain at Far range from the source of your fear. If you’re not, you must first<a href="https://heartofdaggers.com/vault/">Continue reading <span class="sr-only">"Vault"</span></a>
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Classes
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Apothecary
Apothecaries blend radiant life magic with experimental techniques, creating remedies and concoctions capable of healing allies, purging corruption, or producing unpredictable effects. Play the Apothecary if you want to master Consumables, experiment with strange ingredients, and prepare exactly the right concoction for the situation. Work with your GM to decide what ingredient may be necessary<a href="https://heartofdaggers.com/vault/">Continue reading <span class="sr-only">"Vault"</span></a>
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Classes
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Shadowguard
A mystic protector who wields shadow as a defensive force, shielding allies and punishing those who threaten them. Play the Shadowguard if you want to protect your allies, manipulate shadow as a defensive force, and turn your enemies’ aggression against them. If your evasion is higher than the attack roll against the target you choose<a href="https://heartofdaggers.com/vault/">Continue reading <span class="sr-only">"Vault"</span></a>
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Ancestries
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Centaur
Centaurs have the upper bodies, down to the waist, of muscular humans, displaying all the human variety of skin tones and features. Their ears are slightly pointed, but their faces are wider and squarer than those of elves. Below the waist, they have the bodies of large horses, with a similar range of coloration –<a href="https://heartofdaggers.com/vault/">Continue reading <span class="sr-only">"Vault"</span></a>

