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Primal

Classes Designed by austin outlaw • Art by Primalist Beastmaster from Last Epoch on The Escapist Magazine

About this class

As a Primal, you wield the force of nature to morph parts of your body to the shapes of naturals beasts, expanding your natural capabilities to dominate and control your enemies.

Domains

Core domain
Valor
Core domain
Sage

Starting stats

Evasion
9
Hit points
7

Hope feature

Bestial Grasp
Spend 3 Hope to Morph a body part that is sustained until your next rest. The choices for this feature do not require Hope the first time they are used in a spotlight. Other Morphs of the same body part cannot be changed into until this feature ends.

Class features

  • The Heart of Beasts

    You can briefly change your body to take on different features of a natural beast, using the Morphs of your tier or lower on the list below. Morphs consist of four body parts that can be changed (Head, Chest, Arms, and Legs). Your Morphs allow the use of your weapons and armor as normal.

    You are also able to harmlessly sustain a Morph to take the shape of beasts while still speaking as normal. If any Morph is used from the list below, the Morph will fade. Any Morphs described below is encouraged to be flavored to each individual character (For example, the Ram Morph can be flavored into Drag while the character would change their head into the shape of a Bear dragging the adversary to the ground).

    Tier 1:
    Glide (Chest): You can sprout a set of feathery or leathery wings. Spend a Hope to fly to a point within Close range.

    Charge (Legs): You can morph a set of hooves to make an unstoppable sprint. Spend a Hope to sprint in a straight line to a point in Far range without making an Agility Roll. If you moved to at least Very Close range and make an attack, it will deal an additional d8 damage.

    Stretch (Arms): You can morph your arms into long appendages or tentacles that increase the range of your attacks. Spend a Hope before making a weapon attack that has a range from Melee to Close to extend the range to the next step.

    Ram (Head): You can morph your head into a horned beast that dazes or knocks the target over. Spend a Hope before your next attack within Very Close range. If it hits, the target is temporarily Vulnerable.

    Weave (Chest): You can morph a set of spider limbs to wrap webbing on your weapon or to fling a ball of webbing to envelop the target. Spend a Hope before your next attack within Very Close range. If it hits, the target is temporarily Restrained.

    Hone (Head): You can morph your head or eyes with the senses of a sharp beast. Spend a Hope when making an attack to add +2 to the attack roll.

    Rend (Arms): You can morph your hands to grow vicious claws that shred your target. Spend a Hope before your next attack within Very Close range. If it hits, the target is temporarily Bleeding. When Bleeding, only once during their spotlight, anytime an adversary would move they must Mark a Stress.

    Lurk (Legs): You can morph your legs into the form of a silent moving beast, such as a feline predator or a slithering snake tail. Spend a Hope to move completely silent up to Far range (an Agility Roll is still required to reach Far range). If you moved to at least Very Close range and make an attack, it will have advantage.

    Tier 2:

  • Nature's Wrath

    When attacking an adversary with a condition applied by you or your allies, using your Instinct you gain a bonus to attack rolls and a d4 bonus to damage rolls. You also gain the bonus to damage rolls when your attack applies a condition.

Class items

  • A pelt or worn bones of a beast
  • a carved symbol of your primal circle

Character questions

Background prompts

  1. When did you discover that you had a connection to the beasts around you?
  2. What about yourself did you want to be different that your Primal powers helped you achieve?
  3. How has your Primal powers made you feel more powerful? Or have they caused a rift in your life?

Connection prompts

  1. What about my Primal powers make you uncomfortable?
  2. What have I done that has connected you closer to the nature around you?
  3. What have you done to help me in my duty to protect nature and its beasts?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.