Elixir of Fogwalking
At a glance
Effect
Usage notes
Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.
About this consumable
This bottle has a base like cobblestone. The glass widens near the top before narrowing again into an iron cap, resembling a lantern. The liquid inside is a murky gray.
Heightened Potency. The potion’s duration becomes 1 hour, and when you use this potion to cast Teleport, you also gain Resistance to Physical damage until the start of your next spotlight.
Elixir of Fogwalking
Rare
This bottle has a base like cobblestone. The glass widens near the top before narrowing again into an iron cap, resembling a lantern. The liquid inside is a murky gray.
Heightened Potency. The potion’s duration becomes 1 hour, and when you use this potion to cast Teleport, you also gain Resistance to Physical damage until the start of your next spotlight.
Elixir of Fogwalking
This bottle has a base like cobblestone. The glass widens near the top before narrowing again into an iron cap, resembling a lantern. The liquid inside is a murky gray.
Heightened Potency. The potion’s duration becomes 1 hour, and when you use this potion to cast Teleport, you also gain Resistance to Physical damage until the start of your next spotlight.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Elixir of Fogwalking Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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