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Haint Hooch

Consumables Designed by Josh • Art by Rowan Halloway

At a glance

Rarity
Rare
Usage / timing
After drinking, you become incorporeal for 1 minute.
Stack limit
5

Effect

When you drink from this glass jug, you become insubstantial for 1 minute. During this time, you can move through creatures and objects as if they were rough terrain, taking 1d6 physical damage if you end your movement inside an object.

Usage notes

Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.

About this consumable

The potion is stored in jugs labeled “XxX,” with a skeletal smile drawn on it. The ghastly, blue-green liquor within has an overpowering smell and harsh taste.

Heightened Potency. For the duration, you can fly as though you are a ghost.

Equipment

Haint Hooch

Rare

After drinking, you become incorporeal for 1 minute.

The potion is stored in jugs labeled “XxX,” with a skeletal smile drawn on it. The ghastly, blue-green liquor within has an overpowering smell and harsh taste.

Heightened Potency. For the duration, you can fly as though you are a ghost.

When you drink from this glass jug, you become insubstantial for 1 minute. During this time, you can move through creatures and objects as if they were rough terrain, taking 1d6 physical damage if you end your movement inside an object.
Quill Icon Rowan Halloway
Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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