Screaming Siren Rum
Designed by
At a glance
Effect
Usage notes
Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.
About this consumable
A dark spiced rum, high enough in proof to catch flame. This rum is surprisingly unpopular with sailors, who feel its effects are likely to have the entire crew overboard. No one is really sure where this stuff comes from, although “Imported” is written in large flowing letters on the label.
Screaming Siren Rum
A dark spiced rum, high enough in proof to catch flame. This rum is surprisingly unpopular with sailors, who feel its effects are likely to have the entire crew overboard. No one is really sure where this stuff comes from, although “Imported” is written in large flowing letters on the label.
Feature
Screaming Siren Rum
A dark spiced rum, high enough in proof to catch flame. This rum is surprisingly unpopular with sailors, who feel its effects are likely to have the entire crew overboard. No one is really sure where this stuff comes from, although “Imported” is written in large flowing letters on the label.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Screaming Siren Rum Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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