Ash Quarry
At a glance
Environment overview
A wide, flat yard of cracked stone, burned stumps, and piled ash at the base of the mountain where Refuge workers process the remains of controlled burns, now silent after the crew withdrew when creatures began stirring in the cinders.
Potential adversaries
Features
Passives
passiveActions
action-
Storm Winds
Spend a Fear to cause a forceful gust of wind that picks up embers and ash, players must succeed a Trait Reaction Roll or have disadvantage on their next action.
Questions- How are you protecting yourself from this storm?
Reactions
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Smoldering Ash Beds
Some ash piles still hold deep heat beneath a brittle crust; disturbing them can release hot cinders or reveal creatures nesting below. If a player makes contact with an ash pile, they take 2d4 fire damage.
Questions- Why are these beds of ash still so hot?
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Lightning Strike
Countdown (Loop 2d4), When the party enters the scene, activate the countdown. When it triggers, a bolt of lightning strikes the area (roll a d8 to determine where it hits). If it strikes where a PC is, they must make an Agility Reaction Roll. On a success, they mark a Stress. On a failure, they take 3d8+4 direct damage.
Questions- Do you cover your ears to protect against the deafening thunder?
About this environment
work in progress — Sablewood, Ash Quarry north of The Refuge
Ash Quarry
Tier 2 Event
A wide, flat yard of cracked stone, burned stumps, and piled ash at the base of the mountain where Refuge workers process the remains of controlled burns, now silent after the crew withdrew when creatures began stirring in the cinders.
Impulses: Smother intruders in ash and smoke, conceal predators beneath the cinders, draw heat-hungry creatures toward movement and flame
Difficulty: 13
Potential Adversaries: Spidermander, Ember Mites, Cinderhorn Stag
Features
Storm Winds - Action: Spend a Fear to cause a forceful gust of wind that picks up embers and ash, players must succeed a Trait Reaction Roll or have disadvantage on their next action.
- How are you protecting yourself from this storm?
Smoldering Ash Beds - Reaction: Some ash piles still hold deep heat beneath a brittle crust; disturbing them can release hot cinders or reveal creatures nesting below. If a player makes contact with an ash pile, they take 2d4 fire damage.
- Why are these beds of ash still so hot?
Lightning Strike - Reaction: Countdown (Loop 2d4), When the party enters the scene, activate the countdown. When it triggers, a bolt of lightning strikes the area (roll a d8 to determine where it hits). If it strikes where a PC is, they must make an Agility Reaction Roll. On a success, they mark a Stress. On a failure, they take 3d8+4 direct damage.
- Do you cover your ears to protect against the deafening thunder?
Ash Quarry
work in progress — Sablewood, Ash Quarry north of The Refuge
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Ash Quarry Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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