Skip to content

Bandit Home Turf

Environments Designed by Calvin Patten Jr.

At a glance

Tier
2
Type
Exploration
Difficulty
15
Impulses
Shadowy, multi-level, attack from all directions

Environment overview

The warehouse lair of a group of cutthroat bandits.

Potential adversaries

Bandits thugs

Features

Passives

passive
  • High Tension

    On any roll with Fear in an attempt to sneak through this space the GM gains an additional Fear.

    Questions
    • You try to move silently through this confusing space, but you may have made more noise than you intended, what do you do to calm your nerves?

Actions

action
  • Home Field Advantage
    Fear 1

    Spend a fear to spotlight up to (3) three adversaries in this space. One (1) of the three adversaries has advantage on their next roll.

    Questions
    • You've walked into the lion's den, how does it feel?
  • Topple
    Fear 1

    Spend a fear to have the bandits push a crate down on a target within very close range. The target must make an Agility roll DC 15 or take 2d8+6 physical damage.

    Questions
    • A creak of wood is all you hear before a crate comes crashing down towards you. What do you do to try and get out of the way?

Reactions

reaction

About this environment

This space is controlled by a group of cutthroat bandits, they hold all the cards knowing this warehouse (area) like the back of their hands. The area is full of stacked crates and chests making line of sight difficult at best. Torches set high on pillars cast flickering light down onto the space.

Bandit Home Turf

Tier 2 Exploration

The warehouse lair of a group of cutthroat bandits.

Impulses: Shadowy, multi-level, attack from all directions

Difficulty: 15

Potential Adversaries: Bandits, thugs

Features

High Tension - Passive: On any roll with Fear in an attempt to sneak through this space the GM gains an additional Fear.

  1. You try to move silently through this confusing space, but you may have made more noise than you intended, what do you do to calm your nerves?

Home Field Advantage - Action: Spend a fear to spotlight up to (3) three adversaries in this space. One (1) of the three adversaries has advantage on their next roll.

  1. You've walked into the lion's den, how does it feel?

Topple - Action: Spend a fear to have the bandits push a crate down on a target within very close range. The target must make an Agility roll DC 15 or take 2d8+6 physical damage.

  1. A creak of wood is all you hear before a crate comes crashing down towards you. What do you do to try and get out of the way?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.