Blue Water inn on fire!
At a glance
Environment overview
As you exit the town square, north to the main road, you can see Urwin with a brutally twisted leg. He shouts at you that his wife and kids are trapped inside. As he says this, you can see a flock of ravens flying out from the attic window. Sharp wood smoke stings your nose as you enter the inferno. The sweltering heat and dense black plumes force you to slow to a crawl. The Blue Water Inn has caught on fire and three of the Martikovs are trapped inside.
Potential adversaries
Features
Passives
passive-
Danika- First Floor
As you get into the back where the wine casks are stored, you can see Danika passed out on the floor. Presence Test to notice raven feathers surrounding her.
Actions
action-
Complications Table
1: PC is trapped by fire
2: Smoke Inhalation. STR Reaction Roll or Lose a Stress
3: Player Hallucinates Backstory
4: Debris Separates the Party
5: Advance Countdown
6: An explosion. Agility Reaction Roll or 1d8 damage
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Bray- First Floor
You force your stinging eyes to scan through the mess in front of you and you can find Bray, crouched in a corner crying. He's trapped in a little space underneath some rubble. What do you do?
d4 coundown. Start through fear spend or first failure
4: Bray passes out
3: Bray takes one stress damage
2: Takes Another Stress
1: He starts to asphyxiate. Instinct/Knowledge/Healing Items
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Brom- Second Floor
Noxious fumes roll down the hallway and the air is filled with embers that drift through the air like fireflies from hell, that claw at your lungs. The Martikovs' room is, at the end of the hallway, Brom is likely trapped there. What do you do?
Open Door: Heat burns their hand. Lose a Stress
4: Brom screams
3: Loud Noise
2: Total Silence
1: Brom Catches Fire. Players Have to Put Him Out
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Disorganized Buckets of Water
Outside, you can see people desperately trying to put the flames out with buckets of water, but they are pathetically disorganized.
Reactions
reactionAbout this environment
Blue Water inn on fire!
Tier 2 Event
As you exit the town square, north to the main road, you can see Urwin with a brutally twisted leg. He shouts at you that his wife and kids are trapped inside. As he says this, you can see a flock of ravens flying out from the attic window. Sharp wood smoke stings your nose as you enter the inferno. The sweltering heat and dense black plumes force you to slow to a crawl. The Blue Water Inn has caught on fire and three of the Martikovs are trapped inside.
Impulses: Heroism, Strength
Difficulty: 14
Potential Adversaries: zombies, emberkin, skeletons
Features
2: Smoke Inhalation. STR Reaction Roll or Lose a Stress
3: Player Hallucinates Backstory
4: Debris Separates the Party
5: Advance Countdown
6: An explosion. Agility Reaction Roll or 1d8 damage
d4 coundown. Start through fear spend or first failure
4: Bray passes out
3: Bray takes one stress damage
2: Takes Another Stress
1: He starts to asphyxiate. Instinct/Knowledge/Healing Items
Open Door: Heat burns their hand. Lose a Stress
4: Brom screams
3: Loud Noise
2: Total Silence
1: Brom Catches Fire. Players Have to Put Him Out
Blue Water inn on fire!
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Blue Water inn on fire! Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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