Collapsing Caves
Designed by
Environment overview
A crumbling cavern with falling ruble and a cracking floor
Potential adversaries
Features
Passives
passive-
Crumbling
The cave is falling apart, and is progressively getting worse. On a Looping Countdown (3) place an unstable token on this environment, and activate Falling Ruble. The difficulty of this environment is equal to 6 + Unstable tokens.
Escaping the cave requires the party to pass a Progressive Countdown (5).Questions- Whats happening over time?
- Where can the party escape?
- What does it sound like as the cave falls in?
Actions
action-
Falling Ruble
Spend a Fear
to drop ruble and stalactites onto unsuspecting travelers. The Player must make an agility reaction roll, on a failure they take 1d6 + Unstable tokens phy damage, you can also spend another fear to restrain the target.Questions- What is causing the ruble?
- What does the room feel like as it crumbles?
Reactions
reactionAbout this environment
A crumbling cave that threatens to crush anyone stuck inside. The players must move quickly to avoid it, and once teh dust settles, possible find a new way past.
Collapsing Caves
Tier 1 Traversal
A crumbling cavern with falling ruble and a cracking floor
Impulses: Crush the slow, Block Passage, Complicate Travel
Difficulty: 1
Potential Adversaries: Cave Dwellers
Features
- Whats happening over time?
- Where can the party escape?
- What does it sound like as the cave falls in?
- What is causing the ruble?
- What does the room feel like as it crumbles?
Collapsing Caves
A crumbling cave that threatens to crush anyone stuck inside. The players must move quickly to avoid it, and once teh dust settles, possible find a new way past.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Collapsing Caves Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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