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Corrupted Druid Circle

Environments Designed by Calvin Patten Jr.

At a glance

Tier
2
Type
Exploration
Difficulty
14
Impulses
Spread Corrupt Nature

Environment overview

An ancient circle of Druid Magic that has become corrupted by something foul.

Potential adversaries

Forest Wraith Beasts (Bear, Dire Wolf, Glass Snake) Grove Guardians (Minor Treant, Sylvan Soldier, Young Dryad)

Features

Passives

passive

Actions

action
  • Barbed Vines

    Pick a point within the Circle. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until they’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.

  • Defiler
    Fear 1

    Spend a Fear to summon a Forest Wraith drawn to the echoes of violence and discord. They appear within Far range of a chosen PC and immediately take the spotlight.

  • Summon the Corrupted
    Fear 2

    Spend 2 Fear to summon a group of Beasts or Grove Guardians (1d4+1) to the Druid Circle to attack the PC's. They are automatically spotlighted.
    Reinforcement Table (1d6):
    1: Bear
    2: Dire Wolf
    3: Glass Snake
    4: Minor Treant
    5: Sylvan Soldier
    6: Young Dryad

Reactions

reaction

About this environment

Summoning the Corrupted Forest Mother has opened the circle to the entrance of other corrupted creatures.

Corrupted Druid Circle

Tier 2 Exploration

An ancient circle of Druid Magic that has become corrupted by something foul.

Impulses: Spread, Corrupt Nature

Difficulty: 14

Potential Adversaries: Forest Wraith, Beasts (Bear, Dire Wolf, Glass Snake), Grove Guardians (Minor Treant, Sylvan Soldier, Young Dryad)

Features

Barbed Vines - Action: Pick a point within the Circle. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until they’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.

Defiler - Action: Spend a Fear to summon a Forest Wraith drawn to the echoes of violence and discord. They appear within Far range of a chosen PC and immediately take the spotlight.

Summon the Corrupted - Action: Spend 2 Fear to summon a group of Beasts or Grove Guardians (1d4+1) to the Druid Circle to attack the PC's. They are automatically spotlighted.
Reinforcement Table (1d6):
1: Bear
2: Dire Wolf
3: Glass Snake
4: Minor Treant
5: Sylvan Soldier
6: Young Dryad

Discussion

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