Corrupted Druid Circle
At a glance
Environment overview
An ancient circle of Druid Magic that has become corrupted by something foul.
Potential adversaries
Features
Passives
passiveActions
action-
Barbed Vines
Pick a point within the Circle. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until they’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.
-
DefilerFear 1
Spend a Fear to summon a Forest Wraith drawn to the echoes of violence and discord. They appear within Far range of a chosen PC and immediately take the spotlight.
-
Summon the CorruptedFear 2
Spend 2 Fear to summon a group of Beasts or Grove Guardians (1d4+1) to the Druid Circle to attack the PC's. They are automatically spotlighted.
Reinforcement Table (1d6):
1: Bear
2: Dire Wolf
3: Glass Snake
4: Minor Treant
5: Sylvan Soldier
6: Young Dryad
Reactions
reactionAbout this environment
Summoning the Corrupted Forest Mother has opened the circle to the entrance of other corrupted creatures.
Corrupted Druid Circle
Tier 2 Exploration
An ancient circle of Druid Magic that has become corrupted by something foul.
Impulses: Spread, Corrupt Nature
Difficulty: 14
Potential Adversaries: Forest Wraith, Beasts (Bear, Dire Wolf, Glass Snake), Grove Guardians (Minor Treant, Sylvan Soldier, Young Dryad)
Features
Barbed Vines - Action: Pick a point within the Circle. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until they’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.
Defiler - Action: Spend a Fear to summon a Forest Wraith drawn to the echoes of violence and discord. They appear within Far range of a chosen PC and immediately take the spotlight.
Summon the Corrupted - Action: Spend 2 Fear to summon a group of Beasts or Grove Guardians (1d4+1) to the Druid Circle to attack the PC's. They are automatically spotlighted.
Reinforcement Table (1d6):
1: Bear
2: Dire Wolf
3: Glass Snake
4: Minor Treant
5: Sylvan Soldier
6: Young Dryad
Corrupted Druid Circle
Summoning the Corrupted Forest Mother has opened the circle to the entrance of other corrupted creatures.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Corrupted Druid Circle Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.