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Drylands Town

Environments Designed by Minds Eye

At a glance

Tier
1
Type
Social
Difficulty
10
Impulses
Mind your business protect your own don't look weak

Environment overview

A bustling and dusty outpost of wood, canvas, and danger. Everyone is watching everyone else.

Potential adversaries

Law (Deputy, Sheriff, Marshal) Thief Outlaw Trader Merchant

Features

Passives

passive
  • Notorious

    If a PC has a known reputation (good or bad), social rolls tied to that reputation gain advantage.

    Questions
    • What stories are people telling about the PC?

Actions

action
  • Wanted Posters

    Introduce a wanted poster bounty.

    Questions
    • Who is it, and how high is the bounty?
    • Wanted dead or alive?
  • Saloon Talk

    Reveal a useful rumor or secret - true, half true, or lie.

    Questions
    • Who spreads the rumor and why?

Reactions

reaction
  • Open Carry

    When a social roll fails with Fear, everyone nearby tenses. Any violent action now escalates immediately.

    Questions
    • Who fires first if things go bad?

About this environment

A bustling and dusty outpost of wood, canvas, and danger. Everyone is watching everyone else.

Drylands Town

Tier 1 Social

A bustling and dusty outpost of wood, canvas, and danger. Everyone is watching everyone else.

Impulses: Mind your business, protect your own, don't look weak

Difficulty: 10

Potential Adversaries: Law (Deputy, Sheriff, Marshal), Thief, Outlaw, Trader, Merchant

Features

Notorious - Passive: If a PC has a known reputation (good or bad), social rolls tied to that reputation gain advantage.

  1. What stories are people telling about the PC?

Wanted Posters - Action: Introduce a wanted poster bounty.

  1. Who is it, and how high is the bounty?
  2. Wanted dead or alive?

Saloon Talk - Action: Reveal a useful rumor or secret - true, half true, or lie.

  1. Who spreads the rumor and why?

Open Carry - Reaction: When a social roll fails with Fear, everyone nearby tenses. Any violent action now escalates immediately.

  1. Who fires first if things go bad?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.