Train Robbery
Environment overview
A multi-carriage crawl to the armoured carriage
Potential adversaries
Features
Passives
passive-
Destination Inbound
When the players board the train start a Countdown (20). It ticks down when the players Fail and action roll. When the countdown ends, the train arrives at its next stop and an overwhelming number of guards or police are alerted to the player's presence.
Questions- Where is the train going?
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Payload Carriage
When players are rolling against the payload cartridge, increase the Difficulty by 3.
Questions- What is being transported?
- Who is waiting to receive the payload at the destination?
Actions
actionReactions
reaction-
Times-a-TickingFear 1
Spend a Fear when the players are taking additional time in a cabin to advance the Destination Inbound countdown by 1d4.
Questions- What counts as taking too much time?
- Do they have enough time to search the whole baggage hold?
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Inspector
When a player fails an action roll or rolls with Fear in a carriage with passengers, you can introduce a ticket inspector who notices them and asks to see their tickets.
Questions- Does the ticket inspector alert the guards?
- Can the ticket inspector be persuaded, with a handful of gold perhaps?
About this environment
The players chase and jump onto the back of a hurtling train, and must make their way to the payload before it reaches its destination.
Train Robbery
Tier 1 Event
A multi-carriage crawl to the armoured carriage
Impulses: Impede progress, Bountiful loot
Difficulty: 12
Potential Adversaries: Ticket Inspectors, Guards (Bladed, Ranged, Head)
Features
- Where is the train going?
- What is being transported?
- Who is waiting to receive the payload at the destination?
- What counts as taking too much time?
- Do they have enough time to search the whole baggage hold?
- Does the ticket inspector alert the guards?
- Can the ticket inspector be persuaded, with a handful of gold perhaps?
Train Robbery
The players chase and jump onto the back of a hurtling train, and must make their way to the payload before it reaches its destination.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Train Robbery Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.