DESK JOCKEY
Spellcast Trait: PresenceYou are a dutiful employee of the BCA, try your best to meet your quotas, and always consult your hand book first. As such, you form a symbolic realtionship wit
EMPLOYEE of the MONTH: You are most comfortable at work. While inside the sprawl of TIME/SPACE, you have permanent advantage.
The downside is that you are chronically overworked, as the NEXUS itself seems to find ways to place tasks in your path. As a result, you may only take 1 Rest Move whenever you have downtime.
TEAM LEADER: The NEXUS upgrades your credentials, granting you modest authority over very small decisions.
Your TimePiece can now project a hologram of C.L.O.C. in the form of a cartoon pocketwatch. C.L.O.C. can be utilized in a myriad of ways – from opening locked doors to activating security systems and more – by making a Spellcasting Roll (15).
On a failure, the GM may spend 1 Fear to have C.L.O.C. create a minor hindrance for you.
UPPER MANAGEMENT: You gain access to a personal SITE OF FUNCTION – THE CORNER OFFICE.
Resource:
The perks of the job are small but numerous. During downtime, you take a number of Rest Moves equal to your Proficiency.
Tribute:
Downtime cannot begin without a short team meeting.
To perform a meeting, make an Opposed Action Roll with Presence (any player lacking this mastery rolls together as a group, using the highest roll among them).
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If you roll higher: They mark 1 Stress, and all agents gain the effects of your EMPLOYEE OF THE MONTH feature until the next group downtime.
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If they roll higher: They clear 1 Stress and clear 1 Hit point.