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Stellar aster • Lunar Aster

Subclasses Designed by Valorier

About these subclasses

The Dream of the Stars and the Nightmare of the Moon are ever changing and twisted, entertwined and threatening to bleed into each other. So are those who chose to walk the Reverie ever changing Asters.

Designed for class

Aster
Homebrew class
Aster

Subclass details

Stellar aster

Stellar aster

Spell trait: Presence

Focus on the dream to help others.

Foundation
Tier 1

Chase the Nightmares: Mark 2 stress to clear 2 stress on target ally in Melee range.

Embrace of the Dream: Once per long rest, when you have a few minutes of peace, you can conduct a peaceful ritual to bathe an area in the Dream. You and your allies clear a Hit point.

Twin Nightmare: Whenever you use your Class Feature Twisted Nightmare you change your Subclass from Stellar to Lunar Aster.

The features corresponding to features you already used are also used.

Specialization
Tier 2

Nightmarecatcher: Once per long rest, you can use Chase the Nightmares without marking stress. When you do, your target clears an additional stress.

Veil of Dreams: Once per rest, you can spend a hope to weave a veil of ethereal dream to alter the appearance of your allies and yourself until any target takes damage or the end of the scene.

Mastery
Tier 3

Bright tomorrow: When you finish a long rest, you gain a hope.

Greater embrace: Your Embrace of the Dream clears an additional hit point.

Lunar Aster

Lunar Aster

Spell trait: Presence

Focus on the nightmare to clear your path.

Foundation
Tier 1

Chase the Dreams: Mark 2 Stress to force target adversary in melee range to mark 2 Stress.

Embrace of the Nightmare: Make a Spellcast Roll (12). Once per long rest on a success, you can spend 2 Hope to manifest a horrific nightmare. Targets within Very Close range you succeeded against must move to Far range.

Twin Dream: Whenever you use your Class Feature Push of Dreams you change your Subclass from Stellar to Lunar Aster.

The features corresponding to features you already used are also used.

Specialization
Tier 2

Dreamcatcher: Once per long rest, you can use Chase the Dreams without marking Stress. When you do, your target marks an additional Stress.

Veil of Nightmares: Once per rest, you can spend a Hope to weave a veil of ectoplasmic nightmare to sap the will of every adversary within Close range. They are temporarily Spooked, giving them a -2 penalty to their Action Rolls.

Mastery
Tier 3

Beacon in the night: When you finish a long rest, the GM gains 1 less fear.

Greater embrace: The targets of your Embrace of the Nightmare also mark a Stress.

Printable cards

Foundation / Specialization / Mastery
Stellar aster
Aster

Stellar aster

Foundation

SPELLCAST TRAIT: Presence

Chase the Nightmares: Mark 2 stress to clear 2 stress on target ally in Melee range.

Embrace of the Dream: Once per long rest, when you have a few minutes of peace, you can conduct a peaceful ritual to bathe an area in the Dream. You and your allies clear a Hit point.

Twin Nightmare: Whenever you use your Class Feature Twisted Nightmare you change your Subclass from Stellar to Lunar Aster.

The features corresponding to features you already used are also used.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Stellar aster
Aster

Stellar aster

Specialization

Nightmarecatcher: Once per long rest, you can use Chase the Nightmares without marking stress. When you do, your target clears an additional stress.

Veil of Dreams: Once per rest, you can spend a hope to weave a veil of ethereal dream to alter the appearance of your allies and yourself until any target takes damage or the end of the scene.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Stellar aster
Aster

Stellar aster

Mastery

Bright tomorrow: When you finish a long rest, you gain a hope.

Greater embrace: Your Embrace of the Dream clears an additional hit point.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Lunar Aster
Aster

Lunar Aster

Foundation

SPELLCAST TRAIT: Presence

Chase the Dreams: Mark 2 Stress to force target adversary in melee range to mark 2 Stress.

Embrace of the Nightmare: Make a Spellcast Roll (12). Once per long rest on a success, you can spend 2 Hope to manifest a horrific nightmare. Targets within Very Close range you succeeded against must move to Far range.

Twin Dream: Whenever you use your Class Feature Push of Dreams you change your Subclass from Stellar to Lunar Aster.

The features corresponding to features you already used are also used.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Lunar Aster
Aster

Lunar Aster

Specialization

Dreamcatcher: Once per long rest, you can use Chase the Dreams without marking Stress. When you do, your target marks an additional Stress.

Veil of Nightmares: Once per rest, you can spend a Hope to weave a veil of ectoplasmic nightmare to sap the will of every adversary within Close range. They are temporarily Spooked, giving them a -2 penalty to their Action Rolls.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Lunar Aster
Aster

Lunar Aster

Mastery

Beacon in the night: When you finish a long rest, the GM gains 1 less fear.

Greater embrace: The targets of your Embrace of the Nightmare also mark a Stress.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

Discussion

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