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Bladedancer • Shardsinger

Subclasses Designed by Alberto C

About these subclasses

The Bladedancer focuses on the weapon mastery of the Blade domain, empowering the mesmer Melee combat capabilities and control of the battlefield. It provides the ability to quickly swap with active Mirages in order to strike with advantage, and a Evasion boost to increase survivavilty. At Specialization level, Mirages you create have a chance to dodge attacks, and you gain access to a Taunt to further control enemies. Finally, at Mastery level, Threefold Step allows you to position allies strategically and you can restore Armor Slots using Mirages thanks to Saving Face.

The Shardsinger is a subclass focused on improving spellcasting of the Grace domain, via gaining bonuses to spells you cast through Mirages. It also provides access to an AoE damage option in Shatter, which becomes more versatile at Specialization level thanks to Chimeric Voice, and ultimately increases its damage and control capabilities at Mastery level thanks to Resonance.

Designed for class

Homebrew class
Mesmer

Subclass details

Bladedancer

Spell trait: Presence

Play the Bladedancer if you want to step around the battlefield and strike from where no one expects.

Foundation
Tier 1

Sidestep: Mark a Stress to switch positions with one of your active Mirages. If you end this movement within Very Close range of an adversary and immediately make a weapon attack against them, gain advantage on the attack roll.

Fractal Footwork: Gain a +1 bonus to your Evasion per active Mirage you have.

Specialization
Tier 2

Taunting Flourish: When you use your Mirage feature, you can Mark a Stress to make all adversaries within Melee range of the new Mirage become temporarily Taunted. An adversary that is Taunted must target the source of the Taunt the next time it’s spotlighted, then clear the Condition.

Phasing Illusions: Your Mirages manifest more vividly. Instead of being dispelled when they’re targeted with an attack, your Mirages now have an Evasion of 11 and 1 HP.

Mastery
Tier 3

Threefold Step: When you use your "Sidestep" feature, you can switch the positions of an ally within Very Close range of you, an active Mirage, and yourself in a single move.

Saving Face: Once per rest, you can dispel any number of your active Mirages to clear the same number of Armor Slots.

Shardsinger

Spell trait: Presence

Play the Shardsinger if you want to devastate your oponent's minds with shattering illusions

Foundation
Tier 1

Deceptive Spellcaster: When you make a Spellcast rolls through one of your active Mirages, you gain a bonus to the roll equal to your Proficiency.

Song of Demise: You can use your voice to Shatter an active Mirages, dispelling it as it explodes into a thousand illusory shards. When you do, make a Spellcast roll against all targets within Very Close range of the Mirage. Targets you succeed against take d8 magic damage using your Proficiency. This Spellcast roll does not benefit from Deceptive Spellcaster.

Specialization
Tier 2

Chimeric Voice: You gain access to the following Shatter options:

  • Song of Confusion: Targets you succed against are temporarily Dazed. Dazed creatures are Vulnerable and have disadvantage on attack rolls.

  • Song of Chaos: Targets you suceed against take 1d4 magic damage and must mark a Stress

  • Song of Discord: Allies within Very Close range of the Mirage clear any magically-sourced conditions.

Specular Decoy: Once per short rest, when an attack would deal Severe damage to you, you can spend a Hope to instantly swap places with an active Mirage. If you have no active Mirages, create one in your position, and teleport anywhere within Very Close range. The Mirage becomes the target of the attack and is then dispelled.

In addition, you may mark a stress so that the conjured Mirage shatters.

Mastery
Tier 3

Resonance: When you Shatter an active Mirage, you also create the Shatter effect around yourself and every other active Mirage, targeting adversaries within Very Close range.

Printable cards

Foundation / Specialization / Mastery
Mesmer

Bladedancer

Foundation

SPELLCAST TRAIT: Presence

Sidestep: Mark a Stress to switch positions with one of your active Mirages. If you end this movement within Very Close range of an adversary and immediately make a weapon attack against them, gain advantage on the attack roll.

Fractal Footwork: Gain a +1 bonus to your Evasion per active Mirage you have.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Mesmer

Bladedancer

Specialization

Taunting Flourish: When you use your Mirage feature, you can Mark a Stress to make all adversaries within Melee range of the new Mirage become temporarily Taunted. An adversary that is Taunted must target the source of the Taunt the next time it’s spotlighted, then clear the Condition.

Phasing Illusions: Your Mirages manifest more vividly. Instead of being dispelled when they’re targeted with an attack, your Mirages now have an Evasion of 11 and 1 HP.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Mesmer

Bladedancer

Mastery

Threefold Step: When you use your "Sidestep" feature, you can switch the positions of an ally within Very Close range of you, an active Mirage, and yourself in a single move.

Saving Face: Once per rest, you can dispel any number of your active Mirages to clear the same number of Armor Slots.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Mesmer

Shardsinger

Foundation

SPELLCAST TRAIT: Presence

Deceptive Spellcaster: When you make a Spellcast rolls through one of your active Mirages, you gain a bonus to the roll equal to your Proficiency.

Song of Demise: You can use your voice to Shatter an active Mirages, dispelling it as it explodes into a thousand illusory shards. When you do, make a Spellcast roll against all targets within Very Close range of the Mirage. Targets you succeed against take d8 magic damage using your Proficiency. This Spellcast roll does not benefit from Deceptive Spellcaster.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Mesmer

Shardsinger

Specialization

Chimeric Voice: You gain access to the following Shatter options:

  • Song of Confusion: Targets you succed against are temporarily Dazed. Dazed creatures are Vulnerable and have disadvantage on attack rolls.

  • Song of Chaos: Targets you suceed against take 1d4 magic damage and must mark a Stress

  • Song of Discord: Allies within Very Close range of the Mirage clear any magically-sourced conditions.

Specular Decoy: Once per short rest, when an attack would deal Severe damage to you, you can spend a Hope to instantly swap places with an active Mirage. If you have no active Mirages, create one in your position, and teleport anywhere within Very Close range. The Mirage becomes the target of the attack and is then dispelled.

In addition, you may mark a stress so that the conjured Mirage shatters.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Mesmer

Shardsinger

Mastery

Resonance: When you Shatter an active Mirage, you also create the Shatter effect around yourself and every other active Mirage, targeting adversaries within Very Close range.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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