Cultivator of Wrath
Spellcast Trait: InstinctUse your Blooms as a conduit for destruction and bring bloody retribution upon your foes.
Thirsting Roots: Whenever an adversary becomes Restrained from Strangling Roots, they take 1d8 + your level Physical damage.
Natural Hatred: Highly unnatural creatures (such as undead or constructs) cannot abide to be in your presence, you have advantage on Presence rolls to intimidate such creatures, and they must mark a Stress whenever they start their spotlight within Close range of your or one of your Blooms.
Drink the Blood of Man: Once per session, when you kill an adversary, clear a Hit Point.
Bloodied Blooms: Whenever one of your Blooms is destroyed, the creature that destroyed it takes 1d8 + your level Magic damage.
Prison of Roots: Whenever you use Strangling Roots on an enemy within Melee range of a Bloom, you may a mark an additional Stress to attempt to trap them within the roots. They must make a reaction roll (15) on a failure, they are trapped inside and cannot make actions until they escape. On a success, they instead mark a Stress. Whenever a PC rolls with Fear, the enemy escapes unless you mark a Stress, if the Bloom is destroyed, they immediately escape. Each Bloom can only have one creature trapped in it.