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Cultivator of Wrath • Cultivator of Wisdom

About these subclasses

Subclasses for the Bloomwarden class.

Designed for class

Bloomwarden
Homebrew class
Bloomwarden

Cultivator of Wrath

Spellcast Trait: Instinct

Use your Blooms as a conduit for destruction and bring bloody retribution upon your foes.

Foundation

Thirsting Roots: Whenever an adversary becomes Restrained from Strangling Roots, they take 1d8 + your level Physical damage.

Natural Hatred: Highly unnatural creatures (such as undead or constructs) cannot abide to be in your presence, you have advantage on Presence rolls to intimidate such creatures, and they must mark a Stress whenever they start their spotlight within Close range of your or one of your Blooms.

Specialization

Drink the Blood of Man: Once per session, when you kill an adversary, clear a Hit Point.

Bloodied Blooms: Whenever one of your Blooms is destroyed, the creature that destroyed it takes 1d8 + your level Magic damage.

Mastery

Prison of Roots: Whenever you use Strangling Roots on an enemy within Melee range of a Bloom, you may a mark an additional Stress to attempt to trap them within the roots. They must make a reaction roll (15) on a failure, they are trapped inside and cannot make actions until they escape. On a success, they instead mark a Stress. Whenever a PC rolls with Fear, the enemy escapes unless you mark a Stress, if the Bloom is destroyed, they immediately escape. Each Bloom can only have one creature trapped in it.

Cultivator of Wisdom

Spellcast Trait: Instinct

Bring the wisdom and berth of nature to help your allies.

Foundation

Iron Blooms: Whenever you take damage, reduce it by twice the number of Blooms you have active.

Natural Lore: You are one with the natural world around you, and the woods and reeds whisper to you. While in a natural environment, you cannot be ambushed and add your Instinct to Knowledge rolls you make. You may spend a Hope to use this feature outside of a natural environment.

Specialization

Wildwalk: Once per long rest, you can instantly teleport yourself and any number of allies within Close range to the location of a plant you've personally seen before. Make a spellcasting roll (13). On a success you appear exactly where you intend. On a failure, you fail to teleport, but may mark a Stress to teleport anyway, appearing off-course by another plant, possibly far off-course.

Mastery

Uprooting Surge: You may touch a Bloom and mark an additional Hit Point to cause it to the grow unstably, each Adversary within Close range must make a reaction roll (15) or take 3d10 Physical damage and become temporarily Restrained. On a success, they take half as much damage and aren't restrained. Allies other than you within Close range of the Bloom may immediately mark a Stress to clear a Hit Point. Each Bloom can only be affected this way once.

Printable cards

Foundation / Specialization / Mastery
Sage domain icon
Bloomwarden

Cultivator of Wrath

Foundation

SPELLCAST TRAIT: Instinct

Thirsting Roots: Whenever an adversary becomes Restrained from Strangling Roots, they take 1d8 + your level Physical damage.

Natural Hatred: Highly unnatural creatures (such as undead or constructs) cannot abide to be in your presence, you have advantage on Presence rolls to intimidate such creatures, and they must mark a Stress whenever they start their spotlight within Close range of your or one of your Blooms.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Sage domain icon
Bloomwarden

Cultivator of Wrath

Specialization

Drink the Blood of Man: Once per session, when you kill an adversary, clear a Hit Point.

Bloodied Blooms: Whenever one of your Blooms is destroyed, the creature that destroyed it takes 1d8 + your level Magic damage.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Sage domain icon
Bloomwarden

Cultivator of Wrath

Mastery

Prison of Roots: Whenever you use Strangling Roots on an enemy within Melee range of a Bloom, you may a mark an additional Stress to attempt to trap them within the roots. They must make a reaction roll (15) on a failure, they are trapped inside and cannot make actions until they escape. On a success, they instead mark a Stress. Whenever a PC rolls with Fear, the enemy escapes unless you mark a Stress, if the Bloom is destroyed, they immediately escape. Each Bloom can only have one creature trapped in it.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Sage domain icon
Bloomwarden

Cultivator of Wisdom

Foundation

SPELLCAST TRAIT: Instinct

Iron Blooms: Whenever you take damage, reduce it by twice the number of Blooms you have active.

Natural Lore: You are one with the natural world around you, and the woods and reeds whisper to you. While in a natural environment, you cannot be ambushed and add your Instinct to Knowledge rolls you make. You may spend a Hope to use this feature outside of a natural environment.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Sage domain icon
Bloomwarden

Cultivator of Wisdom

Specialization

Wildwalk: Once per long rest, you can instantly teleport yourself and any number of allies within Close range to the location of a plant you've personally seen before. Make a spellcasting roll (13). On a success you appear exactly where you intend. On a failure, you fail to teleport, but may mark a Stress to teleport anyway, appearing off-course by another plant, possibly far off-course.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Sage domain icon
Bloomwarden

Cultivator of Wisdom

Mastery

Uprooting Surge: You may touch a Bloom and mark an additional Hit Point to cause it to the grow unstably, each Adversary within Close range must make a reaction roll (15) or take 3d10 Physical damage and become temporarily Restrained. On a success, they take half as much damage and aren't restrained. Allies other than you within Close range of the Bloom may immediately mark a Stress to clear a Hit Point. Each Bloom can only be affected this way once.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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