Call of the Drifter
Drift about the battlefield, cutting down all in your path!
Drifting: Gain a permanent +1 bonus to your Evasion. Additionally, your first attack action made in a scene is always made with advantage.
Quick Draw: You can mark a Stress to target two creatures within Melee range with a single attack roll.
Riposte: When an enemy within Melee range misses you with an attack, you can make a reaction roll using a trait of your choice against their Difficulty. On a success, they must mark one Hit Point or mark a Stress, and you spend 2 Hope.
Finisher: Once per scene, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.
Clash: Once per rest, when a creature within Melee range would deal damage to you, you may roll your damage dice. Reduce the damage taken by the amount rolled.
Dancing Blade: Your "Quick Draw" feature can target up to three creatures instead of two. Additionally, "Quick Draw" can target creatures in Very Close range.
