Punitive
Spellcast Trait: StrengthBecome judge, jury and executioner to enforce just punishment.
Criminal Charge: When an adversary you can see within Close range makes an action roll, you can place a Criminal Charge on them. The target's difficulty is reduced by your Spellcast trait, and you can only Charge a number of adversaries equal to your Spellcast trait.
Into My Own Hands: Once per session, when you fail a roll with Fear, you continue your action as if you succeeded, but the GM gains 3 Fear.
Warrant for Arrest: You always know the location of an adversary you have placed a Criminal Charge on. When this adversary succeeds on an action roll while you are within Melee range of them, they become temporarily Restrained.
Justice Served: When you deal Severe damage to the target of your Criminal Charge, you can gain a Hope or clear a Stress.
Death Sentence: Once per long rest you can Sentence the target of your Criminal Charge to death. While Sentenced, the target must make a Reaction Roll (16) each time they are Spotlighted. On a failure, place a token on this card. On a success, they are no longer Sentenced or charged. When three tokens are placed on this card, the target immediately dies.