Grave Shepherd
Spellcast Trait: KnowledgeRaise a horde of undead to serve you
Rise My Pretties: Spend a Soul Token to summon a number of Undead Minions equal to your level+1. They have 1 Hit Point and 1 Stress slot and are defeated if they take any damage. Their Difficulty equals 9+your level.
Minion: For every 4+Level damage they receive, another Minion within range of the attack is defeated.
Group attack: Make a Spellcast Roll for all Minions within Close range of a target. On a success, they move into Melee range of the target and each deal physical damage equal to your level+1. Combine this damage.
You can control a number of Minions of up to your level+1. Minions stay with you until they are defeated or you dismiss them.
Over Their Dead Bodies: When you or an ally within Very Close range of your Minions would take damage, you can mark a Stress to have your Minions stand in the way and be the target of the attack instead.
Danse Macabre: When summoning Undead Minions, spend a Hope to add one of the following traits to your minions:
Archers: the attacks of your Minions have a range of Far.
Spirits: your minions fly and can traverse any physical terrain.
Hulks: double the amount of damage that needs to be dealt for another Minion to be defeated.
Doombringers: adversaries Mark a Stress when they take damage from your Minions.