Herein you will find a table of 200 items that can be snatched when a player picks a pocket, cuts a purse, loots a corpse, or purloins a drawer.
Each item has a brief description and a monetary value. The items are frequently unusual, mostly useless, sometimes humorous and occasionally mysterious, such as the golden nose ring that always smells like bacon, a flying handkerchief, or a bracelet made of ever-living vines. The table can also be used to give trinkets to players or to determine items found among dead foes after a fight.
You can roll across the entire table of 200 unique items, or roll a d100 within subsets of items on the table depending on the type of target, from lowlifes to the very wealthy. That way, the value of the item matches the fortunes, or lack thereof, of the target.
As a bonus, also included are 15 new magic items designed with the execution and prevention of pickpocketing in mind, such as the arrow of stealing and the robe of paranoia. And meet 5 new creatures and pets, such as the pilfering mantis and the diminutive key skeleton.
This booklet contains over 8 pages of 200 pickpocket items, 4 pages of new magic items, and 3 pages of new creatures. All art and text by humans. The cover art is by Dean Spencer, all rights reserved. This supplement is suitable for any Daggerheart fantasy campaign setting.
A print-on-demand version of 200 Pickpocket Items is also available at drivethrurpg.com!
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