Daggerheart™ Compatible Class
PLAYTESTED!
Bloodhunter – A Hemocraft Class of Risk, Mutation, and Hunger
Power is written in blood — and paid for with pain.
The Bloodhunter is a brand-new class for Daggerheart™, designed for players who thrive on dangerous choices, escalating consequences, and bodies pushed past their limits. Whether you concoct toxic decoctions or unleash the beast that lurks beneath your skin, the Bloodhunter rewards precise timing, brutal sacrifice, and ruthless adaptation.
What’s Inside:
- A complete new class with full rules for play from Tier 1 to Tier 4 (Levels 1–10) using the Blade & Dread domains (*Dread is Playtest material from Darrington Press)
- Two archetypes:
- ‣ Order of the Vilebrew – an alchemical brawler who drinks unstable decoctions to twist body and mind
- ‣ Order of the Halfblood – a cursed hybrid who transforms pain into power and terror
- A unique Toxicity system:
- ‣ Drink Decoctions for potent effects — but risk permanent cost if you push too far
- 20 custom Decoctions for every kind of play:
- ‣ Boost damage, ignite enemies, resist spells, leap walls, track by blood, and more
- Mechanics built around resource risk, delayed consequences, and transformation under pressure
- Two distinct playstyles:
- ‣ Vilebrew: Controlled instability through mutagens and management
- ‣ Halfblood: Bestial escalation and damage-fueled dominance
Also Included:
✔ A full-color PDF with custom illustrations — no AI-generated artwork used
✔ 6 printable class cards (PDF) for core and archetype abilities — with art
✔ ZIP files with PNGs of all cards — both with and without art
The Bloodhunter is a brand-new class for Daggerheart™, designed for players who thrive on pain-powered decisions, corrupted resilience, and dark transformation. Whether you distill venomous brews or unleash the monster sleeping in your blood, the Bloodhunter rewards commitment, control, and a willingness to bleed for power.
What’s Inside:
- A complete new class with full rules for play from Tier 1 to Tier 4 (Level 1 to 10)
- Two archetypes:
- ‣ Order of the Vilebrew – concoct toxic decoctions that twist your body and sharpen your instincts
- ‣ Order of the Halfblood – awaken your cursed lineage and grow stronger the more wounds you carry
- A unique Toxicity system:
- ‣ Every decoction makes you stronger — and brings you closer to collapse
- Decoctions for every playstyle:
- ‣ Empower attacks, unleash elemental breath, leap across the battlefield, resist magic, and more
- Risk-reward mechanics that trade Hit Points and Stress for immediate power
- Two distinct playstyles:
- ‣ Alchemical precision vs. feral domination
Become more than mortal — but never for free.
