A bureaucratic time-travel campaign frame for Daggerheart
At the heart of TIME/SPACE stands a vast office complex – its stairwells spiraling endlessly through every shadowed corner of the multiverse. This is the BCA, the Bureau of Chronological Affairs, long-time custodians of the universal time flow and guardians of the DOOM’S DAY CLOCK – a device that has ticked since the dawn of creation.
Or at least it did – before the entire staff of the Bureau vanished.
Now it’s up to you and a handful of freshly recruited field agents to navigate the surreal corridors of TIME/SPACE, restore the Bureau’s lost departments, and uncover the truth of what happened to the BCA.
FEATURES
- An original 62 page campaign frame for Daggerheart, inspired by Severance, Loki, Control, and Doctor Who
- New mechanics for Paradoxes, Death Loops, and Time Travel
- Rebuild your surreal base of operations as you recover lost departments – reduce paradox thresholds in Quantum Refinement, or unwind over deviled eggs at the Automat Cafeteria
- The DOOM’S DAY CLOCK dictates the difficulty of every roll – if it ever reaches 30, the timeline collapses
- A kitchen sink campaign: weird, dark, and ready for anything – built for strange characters in stranger stories
- Experience time travel as a corporate dungeon crawl through fluorescent hallways, temporal anomalies, and existential bureaucracy
- A new Agent class, with its own subclasses sure to make you employee of the quarter. (additional subclasses and gear ktis available in the AGENT CLASS PACK)
- All the rules you need to run the game. A reworked stripped down version of the SRD, ive dubbed "Heartbreaker".
Homebrew Vault




