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Overview

Schemers don’t charge into battle, they design it. Every step, strike, and silence is part of a larger plan.

The Schemer is a Bone & Midnight class for players who plan their win before the fight starts. Setup lets you prepare a position, distraction, or feint in advance. Synergy lets you borrow an ally’s Experience when they aid you, and Long Con increases your success on Projects. Mastermind, the Hope feature, lets you bank a Duality Roll and swap it in for any roll made by you, an ally, or an adversary.

Infiltration Tactics is for masters of shadow and silence. They arrive in disguise, leave knowing more than they came for, and pass orders to allies through whispers and implication, even when an ally can’t see or hear them.

Strike Tactics is for tactical duelists who read every motion. They make attacks against them falter, name a weakness to lower a target’s Difficulty, and study a whole room of enemies to take them apart.

This download includes the full class write-up, a class-specific character sheet and guide, and illustrated subclass cards. The Schemer uses the Bone and Midnight domains from the core rules.

Written and designed by Daniel Tandoc (Blade Bound). Art by Theo Sage. If you find a rules issue, typo, or printing problem, contact Blade Bound at hello@bladebound.games and we’ll fix it.

Ratings & reviews

5
· 1 reviews
All reviews are from verified purchases
Tigerboxer 5

Great class idea! Love the balance and nuance of both the subclasses. Will be adding this to my table as an option!

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