I’m just making this because certain dark and gothic monster hunting Daggerheart campaign frames seemed to be missing
something… borne… of the strange Age of Enlightenment type passions for experimental science and engineering. So, here,
then, are experiments of monster hunting that may be found among hunters of monsters and wicked shadows. Anything to
get an edge against greater, unknowable foes.
Seven weapons that match the style and substance of any Victorianna, Wild West, or Gothic setting. Weapons that, with a little effort, do something a little special as you attack or defend yourself.
These weapons grow as the character does, so you can carry one your whole adventure from level 1 to level 10! Make it a part of your character design and never look back! It just keeps getting better, and, stranger. From beast claws that get... tricky to remove as you attune to them, to a beautiful gown that's armor and weapon in one, you'll find plenty to tinker with on your monster hunting endeavors.