In the steam & magic powered mountainside city of Soleunir, the City Council and Inventor Underground are in a subtle but growing conflict over the city's future. One side believes strict regulations are the only way to protect residents' peaceful riverside lives. The other is determined to pursue tech and magic advancements, no matter the risk. In this setting, players can track down dangerous inventions, be part of the movement to defend them, or craft a compromise from within the neutral populace. World building questions connected to Soleunir's neighborhoods and traditions give each table the chance to build their unique version of this city. Also includes base adversary stat blocks/ starting "feature pools" for local NPCs, that can be customized in the new Daggerheart adversary creator.
- Heart of Daggers
- Campaign Frames
- Soleunir Campaign Setting

