Daggerheart™ Compatible Domain – SPARK
PLAYTESTED!
A Homebrew Domain Expansion Featuring 21 Gear-Based Cards for High-Energy Combat and Invention
What’s Inside:
This supplement introduces a brand-new domain for use in your Daggerheart™ games: SPARK – a domain of unstable tech, tactical improvisation, and explosive energy.
Designed to bring high-voltage versatility to any class, Spark empowers inventors, risk-takers, and those who thrive under pressure.
Included in this release:
- 21 unique Domain Cards, forming a complete progression from Level 1 to 10
- – including 3 Level 1 cards and 2 cards each for Levels 2–10
- A new card type: Gear – powerful, recharge-based abilities available to magical and non-magical classes alike
- A new keyword system and new, inovative rules using Charges, Overcharge, and Discharged states for the new Gear cards in Spark
- A full-color PDF with original symbol artwork matching the domain’s tone
- – No AI-generated artwork has been used in this product
- A Reference Document compiling all card texts plus detailed Gear card rules
- All 21 cards as PNG files (with and without artwork) for use in VTTs or custom layouts
Spark is compatible with any Daggerheart class. Its Gear system introduces powerful tech-driven options to both magical and non-magical characters, opening the door for kinetic control, battlefield manipulation, and dangerous innovation.
In upcoming releases, I’ll be introducing two completely new Classes and also new Class Archetypes that pair Spark with other domains to unlock volatile combinations of power, precision, and unpredictability.
This domain was built for clarity, mechanical depth, and creative flexibility. If you enjoy high-risk tools, clever combos, and tactical tempo swings – Spark might just be your element.
Feedback is always welcome!
Let me know how Spark plays at your table – or how you’d like to see the domain evolve in future expansions.
