Success, But… is a practical guide to using GM Moves to make your tabletop roleplaying games more dynamic, dramatic, and unpredictable. Rather than treating a dice roll as simply a pass or fail, this book explores how to take what happens at the table and turn it into an opportunity for the fiction to move forward.
Inside, you'll find a collection of practical GM Move ideas, examples, and inspiration designed to help you respond to the unexpected, introduce complications, raise the stakes, and keep the story moving without taking control away from your players.
Daggerheart compatible, but useful for any TTRPG, these ideas can be used at any table, whether you're running a fantasy adventure, a tense social encounter, a desperate combat, or something that went spectacularly off the rails. Because sometimes the most interesting stories begin with “Yes... But...”