The Red Wick Manor
Whispers and rumors abound. Cornelius and Henrietta Hatter first became known for their enchanted red wax and wick candles. Burning them grants exceptional levels of focus, and as such became highly sought after by wizards, rulers, inventors, and military generals far and wide. But as their name grew, so did the rumors of their manor. People who were invited in, but were never seen again.
That the manor was a haven for dark fey and darker rituals.
There are numerous ways to find yourself at the doors of Red Wick Manor looking up at the spires and chimneys disappearing into smoke and fog, candles burning in every window, and the glinting of teeth and steel in the dark. Cornelius offers a way to bring back a fallen comrade or friend, at a cost. While Henrietta watches and listens, waiting for a string to pull, a favor to grant, a debt to be grown.
Step out of line, or beg to differ with the arrangement and The Red Wick Manor could be your tomb.
A Tier 1 Social Adventure for bringing back a fallen comrade, A Tier 2 Dungeon Crawl with a map, a set up for a campaign boss.
The Red Wick Manor - a spooky sandbox of fun.
Contains:
A Tier 1 Social Adventure for bringing back a dead PC as a Ghost
A Tier 2 Dungeon Crawl - A 14 Room, two level Manor.
A Printable Map - Prints as 12 pages on a standard printer to be cut and laid out. Flipped over for "Fog of war"
2 GM Reference maps.