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Avatar of Terror

10

1
Spell

Avatar of Terror

Mark a Stress to transform into a creature fueled by fear. While in this form, your damage rolls gain a +1d6 bonus for each Fear the GM has. Additionally, gain a Hope when the GM uses a Fear feature on an adversary within Close range.

You must spend a Hope to make an action roll while in this form. Otherwise, you drop out of this form.

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