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Elemental Origin

View Sorcerer →

Subclass

Play the Elemental Origin if you want to channel raw magic to take the shape of a particular element.

Class: Sorcerer Core Spellcast: Instinct

Subclass Features

Foundations

Elementalist

Choose one of the following elements at character creation: air, earth, fire, lightning, water.

You can shape this element into harmless effects. Additionally, spend a Hope and describe how your control over this element helps an action roll you’re about to make, then either gain a +2 bonus to the roll or a +3 bonus to the roll’s damage.

Specializations

Natural Evasion

You can call forth your element to protect you from harm. When an attack roll against you succeeds, you can mark a Stress and describe how you use your element to defend you. When you do, roll a d6 and add its result to your Evasion against the attack.

Masteries

Transcendence

Tracked · Uses: 1 · Long Rest

Once per long rest, you can transform into a physical manifestation of your element. When you do, describe your transformation and choose two of the following benefits to gain until your next rest:

  • +4 bonus to your Severe threshold
  • +1 bonus to a character trait of your choice
  • +1 bonus to your Proficiency
  • +2 bonus to your Evasion

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