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Subclass

Play the Moon if you want to embody celestial power to amplify your magic.

Class: Witch Hope & Fear Spellcast: Instinct

Subclass Features

Foundations

Night's Glamour

Make a Spellcast Roll (13) to Glamour yourself in a bewitching facade. While Glamoured, you have advantage on rolls that leverage your illusory appearance. Additionally, adversaries within Close range must mark a Stress to attack you.

Unless you mark a Stress to maintain your Glamour, it drops when you mark a Hit Point or deal damage.

Specializations

Moonbeam

Tracked · Uses: 1 · Session

Once per session, you can conjure a column of moonlight that illuminates the area within Close range until the end of the scene. While bathed in this moonlight, you and your allies gain a +1 bonus to Spellcast Rolls and can see through illusions.

Ire of Pale Light

When a Hexed creature within Far range fails an attack roll, they must mark a Stress.

Masteries

Lunar Phases

Tracked · Uses: 1 · Per Rest

At the beginning of each session, roll a d6 and place it on this card. You gain the matching effect until the end of session.

Roll | Phase | Effect
--- | --- | ---
1 | New | Spend a Hope to negate Minor damage.
2–3 | Waxing | +2 to damage rolls.
4 | Full | +3 to damage thresholds.
5–6 | Waning | +1 to Evasion.

Once per rest, you can spend a Hope to increase the value of this die by one. If you increase the value of a 6, it becomes a 1.

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