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Cosmic Emissary

Classes Designed by VGCKenny

About this class

The Cosmic Emissary is a being who either comes from space, or acts as a diplomat on behalf of an entity from space. The job of a Cosmic Emissary is to seek unity with this planet, and the planet they speak for. They often align themselves with people of this planet who have similar goals. They are curious about what this world has to offer, and just as excited to learn about this planet, as they are to share information about the planet they represent. Or at least, what they know of it.

Domains

Core domain
Grace
Homebrew domain

Starting stats

Evasion
10
Hit points
5

Hope feature

Cosmic Outpour
Spend 3 Hope. Until your next rest, when you gain a Hope, all allies gain a Hope as well.

Class features

  • Cosmic Generation

    At the beginning of a session, roll a d12, and record the result. During the course of the session, whenever you roll the result on one of your Duality Dice, you, or another person within Close Range, may gain an additional Hope. You also gain an additional Hope during a Rest.

  • A Light in the Void

    You may gain a Hope, or clear a Stress whenever you succeed with Fear a number of times per rest equal to your Proficiency.

Class items

  • A bit of space debris.
  • An earthly knick-knack.

Character questions

Background prompts

  1. Are you from the cosmos, or were you just granted the ability of the cosmos?
  2. What about this planet do you find just simply fascinating?
  3. You spend a considerable effort trying to control your power. What happens if you lose control?

Connection prompts

  1. You’ve heard people talk of me, and my usual abilities, before we met. What did they say?
  2. The true extent of my power remains unknown. Does that frighten you?
  3. When you look at me, and look at the cosmos, what similarities do you find?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.