Fearless Vol. 3 brings 16 more subclasses to Daggerheart's expansion, Hope & Fear, expanding each class with 4 new flavors of fantasy.
From the assassin hiding in their target's shadow waiting for the right time to strike, the dirty fighter who refuses any rule of martial etiquette, the warlock that turns precious items into sources of power, to the Witch that becomes one with their powerful familiar, this supplement will give great tactical and roleplay options to your players.
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The Impostors Guild Assassin wears a hundred innocent faces, passes unnoticed among servants and guards, and throws the perfect blade from where no one thought to look.
The Intruders Guild Assassin rides the shadows of the living, reads their emotions from within, and strikes the instant they step out, before anyone knows they were there.
The Schemers Guild Assassin turns the world into a weapon: a rigged object, a forged letter, an “accident” that was never one, and not a single trace left behind.
The Sharpshooters Guild Assassin waits for the one perfect shot, marks their target as good as dead before taking aim, and makes distance and cover meaningless.
The Bastoner Brawler turns a quarterstaff into an extension of their mind, disables enemies with precise strikes to their pressure points, and puts the staff between an ally and a killing blow.
The Dirty Fighter Brawler fights in ways that aren’t pretty but always work, stacks cheap shot after cheap shot, and never once plays fair.
The Ravager Brawler lets a primal frenzy loose, grows more dangerous the longer the fight goes on, and turns every wound they take into a reason to hit harder.
The Twister Brawler controls a fight through grip and leverage instead of raw power, locks down a single enemy, and redirects the blows thrown at them right back.
The Pact of the Erudite Warlock carries a sentient Tome that records everything they see, answers questions no book ever could, and opens onto a Library shared with all of their patron’s warlocks.
The Pact of the Insidious Warlock plants a desire or fear in someone’s mind, hears the thoughts they never meant to share, and becomes the one mind in the room that can never be touched.
The Pact of the Opulent Warlock makes every deal tilt in their favor, trades precious things with their patron for power, and sacrifices wealth to keep death at bay.
The Pact of the Wily Warlock turns every failed trick into a better story, makes even the mighty forget they’re in the room, and decides whether to charm them or make them pay.
The Blood Witch holds leverage over anyone whose blood they own, slips into their body and senses at will, and binds an ally to them in blood to share every wound.
The Bone Witch binds the remains of the dead as weapons and allies, shatters a Relic to summon a skeleton companion, and treats bones not as something left behind but as something still useful.
The Claw Witch shares senses, shape, and secrets with a familiar who is more partner than pet, and is never truly alone.
The Thorn Witch wraps nature’s cruelty around them like armor, makes anyone who gets too close taste their thorny side, and lets a dark garden feast on those who fall within it.