Sentinel
About this class
Sentinels are champions attuned to the veil between life and death, sworn to protect it. These warriors wield the power of the shadows and void to ensure souls pass safely to the realms beyond while protecting the living from those
who would corrupt the natural order. Through their mastery of shadow magic, they can shroud themselves and others in protective darkness or wither their enemies with the curse of the void. Sentinels walk the line between protector and reaper, using heir connection to death itself as both shield and weapon.
Domains
Valor
Starting stats
Hope feature
Class features
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Soul Passage
Mark a Stress to briefly step beyond the veil, emerging at a target location you can see within Far Range.
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Soul Shroud
Mark a Stress to surround yourself with shadowy energy. When you would be hit by an attack, roll a d6, on a 4-6, the shadows intercept the attack turning it into a miss and removing the shroud.
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Like a Shadow
You may substitute Agility on any domain card which utilizes Strength.
Class items
- A coin forged by the shadows symbolizing your otherworldly charge.
Character questions
Background prompts
- What event first exposed you to the realm beyond death, and how did it change your perspective on life and death?
- What drove you to dedicate your life to this cause?
- Who taught you the ways of the shadows? Why did you choose to work with them? Why did they choose you?
Connection prompts
- You witnessed me perform a dark ritual that disturbed you. What was it, and how do you feel about my methods?
- You helped me through a moment when the shadows threatened to consume me. What did you do to bring me back?
- We both lost someone important to the same tragedy. How do our different ways of coping with that loss affect our relationship?
Subclass cards
Printable via header menu
Veil Warden
Foundation
SPELLCAST TRAIT: Instinct
Veil Intercession & Attuned to Darkness: Veil Intercession: When an ally is hit by an attack, you may use your Soul Passage to intercept the attack, becoming the new target of the attack and using your Evasion to determine whether the attack hits or not.
Attuned to the Dark: Your Evasion is increased by 1 while in dim light or darkness.
Veil Warden
Specialization
Warding Shroud: Warding Shroud: You may apply Soul Shroud to allies within Close range and may mark additional Stress to add benefits to the shroud.
1 Stress: Absorbs an additional attack.
1 Stress: When the shroud causes an attack to miss, the shadows lash back at the attacker dealing 1 HP.
1 Stress: Increases Evasion by 1.
2 Stress: Gain resistance to physical damage.
3 Stress: Blocks the next two attacks, regardless of the d6 result. On a 6 block an additional attack.
Veil Warden
Mastery
Among the Darkness & Manifest Darkness: Among the Darkness: You emanate darkness, creating dim light within Very Close range of you.
Manifest Darkness: Once per long rest, manifest a field of magical darkness at a point you can see within Far range covering everything within Very Close range. you and your allies can see through the darkness and adversaries within the darkness are Vulnerable and have Disadvantage on all actions that require sight.
Void Stalker
Foundation
SPELLCAST TRAIT: Instinct
Void Step & Shadow Arsenel: Void Step: You may use your Soul Passage to ambush a target. Make a melee weapon attack against the target at Advantage.
Shadow Arsenal: When you succeed on a melee weapon attack, roll a d4. On a 4, you clear a Stress. Additionally, you may mark a Stress to add the benefits of Powerful, Brutal, Deadly, or Scary to the attack.
Void Stalker
Specialization
Malevolent Shroud: Malevolent Shroud: You may apply Soul Shroud to adversaries within Close range. On a 4-6 the shrouded adversary is Withered, increasing the incoming damage by 1. Additional Stress can be marked to add benefits to the shroud and the shroud is removed once it has withered the adversary twice.
1 Stress: Wither the adversary an additional time.
1 Stress: Reduce the adversary’s Difficulty by 1.
1 Stress: The adversary attacks anyone except you at Disadvantage.
2 Stress: Attackers that cause the adversary to mark 2 or more HP are healed for 1 HP.
3 Stress: The adversary is Vulnerable.
Void Stalker
Mastery
Master of Shadows: Master of Shadows: Once per long rest, mark 3 Stress and put a number of tokens equal to your Spellcast Trait on this feature to become a living shadow. While active, you may mark 2 Stress to add a token and you remove a token whenever you take an action. The form ends after you remove the last token or at your next rest. You gain the below benefits while in this form:
You gain +2 to your Evasion
You can move through solid objects and enemies
You gain resistance to physical damage
Soul Shroud is automatically applied to you
Your physical weapon attacks count as magical and your magical weapon attacks have +1 Proficiency.
Sentinel
Sentinels are champions attuned to the veil between life and death, sworn to protect it. These warriors wield the power of the shadows and void to ensure souls pass safely to the realms beyond while protecting the living from those
who would corrupt the natural order. Through their mastery of shadow magic, they can shroud themselves and others in protective darkness or wither their enemies with the curse of the void. Sentinels walk the line between protector and reaper, using heir connection to death itself as both shield and weapon.
Domains
Valor + Dread
Starting Evasion
12
Starting Hit Points
6
Class Items
- • A coin forged by the shadows symbolizing your otherworldly charge.
Sentinel’s Hope Feature
Death's Burden : Spend 3 Hope to clear 3 Stress
Class Features
Soul Passage
Mark a Stress to briefly step beyond the veil, emerging at a target location you can see within Far Range.
Soul Shroud
Mark a Stress to surround yourself with shadowy energy. When you would be hit by an attack, roll a d6, on a 4-6, the shadows intercept the attack turning it into a miss and removing the shroud.
Like a Shadow
You may substitute Agility on any domain card which utilizes Strength.
Sentinel Subclasses
Choose either the Veil Warden or Void Stalker subclass.
Veil Warden
Guardians who specialize in protective shadow magic and intercepting attacks meant for their allies, manipulating the darkness to shield others.
Spellcast Trait
Instinct
Foundation Features
Veil Intercession & Attuned to Darkness: Veil Intercession: When an ally is hit by an attack, you may use your Soul Passage to intercept the attack, becoming the new target of the attack and using your Evasion to determine whether the attack hits or not.
Attuned to the Dark: Your Evasion is increased by 1 while in dim light or darkness.
Specialization Feature
Warding Shroud: Warding Shroud: You may apply Soul Shroud to allies within Close range and may mark additional Stress to add benefits to the shroud.
1 Stress: Absorbs an additional attack.
1 Stress: When the shroud causes an attack to miss, the shadows lash back at the attacker dealing 1 HP.
1 Stress: Increases Evasion by 1.
2 Stress: Gain resistance to physical damage.
3 Stress: Blocks the next two attacks, regardless of the d6 result. On a 6 block an additional attack.
Mastery Feature
Among the Darkness & Manifest Darkness: Among the Darkness: You emanate darkness, creating dim light within Very Close range of you.
Manifest Darkness: Once per long rest, manifest a field of magical darkness at a point you can see within Far range covering everything within Very Close range. you and your allies can see through the darkness and adversaries within the darkness are Vulnerable and have Disadvantage on all actions that require sight.
Void Stalker
Predators who stalk their enemies through the spaces between realms, draining and debilitating with a blend of ritual magic and deadly precision to hunt down those who escape death’s natural order.
Spellcast Trait
Instinct
Foundation Features
Void Step & Shadow Arsenel: Void Step: You may use your Soul Passage to ambush a target. Make a melee weapon attack against the target at Advantage.
Shadow Arsenal: When you succeed on a melee weapon attack, roll a d4. On a 4, you clear a Stress. Additionally, you may mark a Stress to add the benefits of Powerful, Brutal, Deadly, or Scary to the attack.
Specialization Feature
Malevolent Shroud: Malevolent Shroud: You may apply Soul Shroud to adversaries within Close range. On a 4-6 the shrouded adversary is Withered, increasing the incoming damage by 1. Additional Stress can be marked to add benefits to the shroud and the shroud is removed once it has withered the adversary twice.
1 Stress: Wither the adversary an additional time.
1 Stress: Reduce the adversary’s Difficulty by 1.
1 Stress: The adversary attacks anyone except you at Disadvantage.
2 Stress: Attackers that cause the adversary to mark 2 or more HP are healed for 1 HP.
3 Stress: The adversary is Vulnerable.
Mastery Feature
Master of Shadows: Master of Shadows: Once per long rest, mark 3 Stress and put a number of tokens equal to your Spellcast Trait on this feature to become a living shadow. While active, you may mark 2 Stress to add a token and you remove a token whenever you take an action. The form ends after you remove the last token or at your next rest. You gain the below benefits while in this form:
You gain +2 to your Evasion
You can move through solid objects and enemies
You gain resistance to physical damage
Soul Shroud is automatically applied to you
Your physical weapon attacks count as magical and your magical weapon attacks have +1 Proficiency.
Background Questions
Answer any of the following, or create your own.
- • What event first exposed you to the realm beyond death, and how did it change your perspective on life and death?
- • What drove you to dedicate your life to this cause?
- • Who taught you the ways of the shadows? Why did you choose to work with them? Why did they choose you?
Connections
Ask one of the following, or improvise.
- • You witnessed me perform a dark ritual that disturbed you. What was it, and how do you feel about my methods?
- • You helped me through a moment when the shadows threatened to consume me. What did you do to bring me back?
- • We both lost someone important to the same tragedy. How do our different ways of coping with that loss affect our relationship?
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.