Preacher
Spell trait: InstinctYou are concerned more about your optics and your flock than you are the actual will of your deity.
Elusive: You gain a +1 to your Evasion score.
Words of Faith: When you spend a Hope to help an ally, you can spend an extra Hope. Your ally gains a hope.
Circle of Healing: Once per long rest, you can wash an large area with healing magic. When you do, every ally within Close range clears 2 Hit points.
Words of Devotion: When you use Words of Faith, you also trigger Say a Prayer on that ally.
Grace Shared: You can use your Divine Grace to reduce damage taken by an ally within Close range.
Words of Clarity: When you use Words of Faith, the advantage die you use is a d8.
