Skulk Generic Template
Adversary overview
Skulk Generic Template
REF: https://callmepartario.github.io/og-dhsrd/#adversary-benchmarks-type-skulk
Skulks are highly mobile, maneuvering to ambush. Their features often resemble the Cloaked and Sneak Attack of the Rogue. Successful attacks cause PCs to become Restrained or Vulnerable. Consider adding a Fear gain feature.
Stat block
Standard attack
Features
Passives
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Ramp Upfear 1
You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
Actions
Reactions
Motives & tactics
Experiences
- Own the Night +2
Skulk Generic Template
Tier 1 skulk
Skulk Generic Template
Motives & Tactics: Flank, Attack the Weakest, Sneak Attack
Difficulty: 12 | Thresholds: 8/12 | HP: 4 | Stress: 3
ATK: +2 | Common Melee Weapon: Melee | 1d8+2 Physical
Experience: Own the Night +2
HP:
STRESS:
Features
Skulk Generic Template
REF: https://callmepartario.github.io/og-dhsrd/#adversary-benchmarks-type-skulk
Skulks are highly mobile, maneuvering to ambush. Their features often resemble the Cloaked and Sneak Attack of the Rogue. Successful attacks cause PCs to become Restrained or Vulnerable. Consider adding a Fear gain feature.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Skulk Generic Template Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.