Skip to content

Demi-Hydra

Adversary overview

A stunted, malformed hydra born from alchemical preservation of a severed head. Its regenerated body twitches with unstable life, and its thoughts echo with the distant hunger of its parent.

When a Hydra loses a head, the head will usually decompose rapidly. However, if the head is preserved, through stunting that decomposition with alchemy or magic, and the regeneration process stimulated, a mutated body will begin growing from the stump. Relatively easy to kill, barely able to raise their over-sized head off the ground, though able to live without any heads like the Hydra. Nothing special but when paired with it’s parent Hydra, a group of Demi-Hydra can amplify the difficulty a fair bit.

Stat block

Tier
2
Type
Standard
Difficulty
13
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
23
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Very Close
Damage: 2d8+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Dual-Headed Menace

    The Demi-Hydra begins with one head and can have up to two. When the Demi-Hydra takes Major or greater damage, they lose a head.

  • 2 Heads > 1 Head

    If the Demi-Hydra has two heads, it gains advantage on attack rolls.

Actions

  • Unstable Regrowth

    If the Demi-Hydra has any marked HP, spend a Fear to clear a HP and grow either one or two heads. If you choose to grow two heads, deal 1 Stress to the Demi-Hydra.

Reactions

  • Echoing Chorus

    If the parent Hydra uses Terrifying Chorus, or another Demi-Hydra uses this ability, within Far range, spend a Fear to make all PCs within Close range lose an additional 1 Hope.

Motives & tactics

Protect the parent hydra Overwhelm prey Kill creators

Experiences

Demi-Hydra

Tier 2 standard

A stunted, malformed hydra born from alchemical preservation of a severed head. Its regenerated body twitches with unstable life, and its thoughts echo with the distant hunger of its parent.

Motives & Tactics : Protect the parent hydra, Overwhelm prey, Kill creators

Difficulty : 13 | Thresholds : 12/23 | HP : 4 | Stress : 3

ATK : +2 | Bite : Very Close | 2d8+3 Physical

Experience : —

HP :

STRESS :

Features

Dual-Headed Menace - Passive : The Demi-Hydra begins with one head and can have up to two. When the Demi-Hydra takes Major or greater damage, they lose a head.
2 Heads > 1 Head - Passive : If the Demi-Hydra has two heads, it gains advantage on attack rolls.
Unstable Regrowth - Action : If the Demi-Hydra has any marked HP, spend a Fear to clear a HP and grow either one or two heads. If you choose to grow two heads, deal 1 Stress to the Demi-Hydra.
Echoing Chorus - Reaction : If the parent Hydra uses Terrifying Chorus, or another Demi-Hydra uses this ability, within Far range, spend a Fear to make all PCs within Close range lose an additional 1 Hope.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.