Skip to content

Duelist

Classes Designed by Dagger Dog Dad • Art by elven-merlot

About this class

A precision combatant who dominates single combat through timing, technique, and flawless execution. The Duelist is not about raw damage or battlefield control. They excel when focused on one foe, turning discipline and elegance into lethal advantage.

Domains

Core domain
Blade
Core domain
Grace

Starting stats

Evasion
14
Hit points
4

Hope feature

Parry
Spend 3 Hope to reduce any hit to minor damage. You may use Parry after damage is calculated.

Class features

  • Dueling Partner

    You turn combat into a personal contest of skill and will. Target an adversary in Close range to challenge them to a duel and make a Presence Roll (11), on a success, that creature becomes your Dueling Partner until the end of the scene:

    * While you have a Dueling Partner:
    * You gain +2 Evasion against attacks made by that creature.
    * You gain Spellcast trait +1 bonus to attack rolls against that creature.
    * You may only have one Dueling Partner at a time.

    The duel ends if:
    * You or the creature is defeated, or
    * You choose to end it at the start of your turn.

Class items

  • A dueling token taken from a bout that defined your reputation
  • A personalized weapon kit, meticulously maintained and modified

Character questions

Background prompts

Connection prompts

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.