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Mystic

Classes Designed by Alex

About this class

Where Sorcerers strive to control their own wild power, and Wizards study the mysteries of the arcane, Mystics turn their gaze inwards, awakening the unfettered potential of their minds and wills. Some walk this path willingly, seeking through introspection and ascetic training to ascend their mind to a higher plane of thought and being. Others have it thrust upon them, whether through dangerous experiments or contact with some strange being of the Realms Beyond. However they come by this power, they must learn to master it – lest it master them, instead.

Domains

Core domain
Grace
Core domain
Arcana

Starting stats

Evasion
10
Hit points
6

Hope feature

Gathering Concentration
Spend 3 Hope to add +1 to your Spellcast rolls until you next rest, or lose 2+ HP at once, whichever comes sooner..

Class features

  • Open Mind

    You can sense psychic phenomena or the presence of strong emotions within Very Close range. The GM may allow you to make a Spellcast roll to discern additional details, if you have time to concentrate. Each time your Tier increases, the range of this ability increases by one band.

    Additionally, you may occasionally sense the ripples of great psychic events or great outpourings of emotion over very long distances, at the GM's discretion.

  • Beyond Limit

    Once per Long Rest, you may become Unbound. While Unbound, you are subject to the following effects:

    - You hover slightly above the ground, and radiate a palpable aura of power.
    - Reduce all Recall costs by 1.
    - Add your Tier to your Spellcast rolls.
    - When you roll for magic damage, you may take 1 Stress to re-roll dice up to your Tier, but must take the new result(s).
    - Gain 1 Stress whenever you roll with Fear, unless you spend 1 Hope.

    Lose Unbound when the scene ends, or when you lose HP due to gaining Stress.
    At Level 5, your Instability Die increases to a d6.

Class items

  • A crystal, shimmering with strange refractions
  • A memento, from a friend not so lucky

Character questions

Background prompts

  1. When you were young, what set you apart from the others, and hinted at your potential?
  2. Who or what brought your mystical potential into full fruition - and how did it change you, irrevocably?
  3. What do you believe would allow you to take the next steps on your path?

Connection prompts

  1. Who refuses to believe you're anything more than a wizard, sorcerer or other magic-user?
  2. Who is concealing an inner turmoil they don't know you can feel?
  3. Who have you told your fears to, about what you might become?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.