Path of the Body
Spell trait: KnowledgeShape your body and take on aspects of animals
Adeptitude of the Body: When you choose this subclass, gain a permanent +1 to one of Strength, Agility or Finesse
Natural Weapons: Your unarmed strikes deal d6 damage.
Transformations of the Body: After a long rest, choose one of the following benefits. It lasts until you initiate a long rest or you take severe damage:
- Wings - you can fly. You can move to any location within far range without needing an agility roll. On a successful hit, add d6 attack damage when flying.
- Gills - You can move and act freely in water without incurring stress or risking drowning.
- Pads - You can walk on walls and ceilings as if they were the ground
- Claws - Your unarmed strikes increase to d8 damage and very close range.
Perfection of the Body: When you gain this mastery, gain a permanent +2 to one of Strength, Agility or Finesse.
Transmutation of the Body: After a long rest, choose one of the following benefits in addition to the benefit provided by Transformations of the body. It lasts until you initiate a long rest or you take severe damage
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- Iron body - add your proficiency to your damage thresholds.
- Willow body - add your proficiency to your evasion.
- Rending force - When you succeed on an attack with an unarmed strike, you may spend a hope to force your target to mark an additional hit point of damage.
- Versatile body - Choose a second Transformations of the Body feature
