Apothecary
Spell trait: KnowledgePlay an apothecary if you want to help your friends and harm your foes in various ways
Bright & Blight: When using your "Alchemy" feature you can choose to do the following
Instead of dealing damage, heal 1 Hit Point, allies cannot receive hit points this way until the target's next rest.
Adversaries hit by you're "Alchemy" ability suffer the "Poisoned" condition, dealing 1d10 direct damage every time they act
Side-Effects: When an ally is healed by your "Alchemy" feature you can mark a stress to include the following effects
Gain Advantage
Clear a Stress
Gain +2 Evasion until the scene ends
When an adversary takes damage from your "Alchemy" feature you can mark a stress to include the following effects
Become Restrained
Mark a Stress
Difficulty -2 until the scene ends
From One to Another: When the target of your "Alchemy" feature receives it's effects, you can mark a number of stress to include a number of creatures that is within very close range of that target to receive the same effects
