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Painkiller • Architect of Ruin

About these subclasses

Painkiller is frontline commander using infernal powers to command troops and devastate enemies with Powers of Hell.

Architect of Ruin works behind the scenes to control and punish his enemies using infernal trickery and Powers of Hell.

Painkiller

Painkiller

Spellcast Trait: Presence

The heavily armored death troopers of Hell, Painkillers serve Dispater, leading from the front of every major infernal battle.

Foundation

Devastator: You make a weapon attack and choose a number of willing creatures up to your proficiency who you can see within Close range of you. Each creature you choose can use a reaction to make an attack with a primary weapon.

This can be used 3 times per session and generates 1 Fear.

Invoke Hell

When a creature damages you with an attack you can spend 1 Hope to deal d4 damage using your Proficiency.

Specialization

Infernal Counduit: Burn an Indirection Seal on a target to deal d6 damage based on Proficiency level.  This can be used 3 times per session.

Recover 2 HP at Tier 3 and 4 HP at Tier 4. This can be used Once per session.

Mastery

Deathstrike: When you hit an interdicted target with a melee weapon attack, you can burn one of the seals on them to turn the hit into a critical hit.

This can be used 3 times per session.

Architect of Ruin

Architect of Ruin

Spellcast Trait: Presence
Foundation

Asmodeus’s Blessing: When you deal damage to a creature with a spell you can burn a seal and imbue the spell with weakening magic and causing target to be Vulnerable.

This can be triggered 3 times and generates 1 Fear.

This refreshes with any Rest.

Once per Tier take additional Domain card at your level or lower from Infernal, Dread, Arcana or Codex domains.

Specialization

Asmodeus's Interdiction: Asmodeus’s secrets allow you to infuse your seals with manifest power. Burn a Seal on a target and trigger magical damage d6 using Proficiency and Restrained status.

This can be used 3 times per session. 

Invoke Hell

When you or an ally within Close range of you takes damage, you can place an Interdiction Seal on the attacker and deal 1d6 damage while keeping the Seal intact.

Mastery

Magic Is Mine to Command: Spellbraker

When an interdicted creature you can see within Far range of you casts a spell, you can use your reaction to burn one Seal on them. When you do, burning the seal deals d10 magical damage based on Proficiency, and you cast Counterspell automatically.

Printable cards

Foundation / Specialization / Mastery
Arcana domain icon Blade domain icon
Painkiller
Illrigger conversion from 5e

Painkiller

Foundation

SPELLCAST TRAIT: Presence

Devastator: You make a weapon attack and choose a number of willing creatures up to your proficiency who you can see within Close range of you. Each creature you choose can use a reaction to make an attack with a primary weapon.

This can be used 3 times per session and generates 1 Fear.

Invoke Hell

When a creature damages you with an attack you can spend 1 Hope to deal d4 damage using your Proficiency.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Blade domain icon
Painkiller
Illrigger conversion from 5e

Painkiller

Specialization

Infernal Counduit: Burn an Indirection Seal on a target to deal d6 damage based on Proficiency level.  This can be used 3 times per session.

Recover 2 HP at Tier 3 and 4 HP at Tier 4. This can be used Once per session.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Blade domain icon
Painkiller
Illrigger conversion from 5e

Painkiller

Mastery

Deathstrike: When you hit an interdicted target with a melee weapon attack, you can burn one of the seals on them to turn the hit into a critical hit.

This can be used 3 times per session.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Blade domain icon
Architect of Ruin
Illrigger conversion from 5e

Architect of Ruin

Foundation

SPELLCAST TRAIT: Presence

Asmodeus’s Blessing: When you deal damage to a creature with a spell you can burn a seal and imbue the spell with weakening magic and causing target to be Vulnerable.

This can be triggered 3 times and generates 1 Fear.

This refreshes with any Rest.

Once per Tier take additional Domain card at your level or lower from Infernal, Dread, Arcana or Codex domains.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Blade domain icon
Architect of Ruin
Illrigger conversion from 5e

Architect of Ruin

Specialization

Asmodeus's Interdiction: Asmodeus’s secrets allow you to infuse your seals with manifest power. Burn a Seal on a target and trigger magical damage d6 using Proficiency and Restrained status.

This can be used 3 times per session. 

Invoke Hell

When you or an ally within Close range of you takes damage, you can place an Interdiction Seal on the attacker and deal 1d6 damage while keeping the Seal intact.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Blade domain icon
Architect of Ruin
Illrigger conversion from 5e

Architect of Ruin

Mastery

Magic Is Mine to Command: Spellbraker

When an interdicted creature you can see within Far range of you casts a spell, you can use your reaction to burn one Seal on them. When you do, burning the seal deals d10 magical damage based on Proficiency, and you cast Counterspell automatically.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

Discussion

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