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Executioners Guild

View Assassin →

Subclass

Play the Executioners Guild if you want to strike down your targets with lethal precision.

Class: Assassin Hope & Fear Spellcast: Agility

Subclass Features

Foundations

First Strike

The first time in a scene you succeed on an attack, you deal double damage.

Ambush

Your Marked for Death feature uses d6s instead of d4s.

Specializations

Death Strike

When you deal Severe damage to a creature, you can mark a Stress to force them to mark an additional Hit Point.

Scorpion's Poise

You gain a +2 bonus to your Evasion against any attacks made by a creature Marked for Death.

Masteries

True Strike

Tracked · Uses: 1 · Long Rest

Once per long rest when you fail an attack, you can spend a Hope to make it a success instead.

Backstab

Your Marked for Death feature uses d8s instead of d6s.

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