Within the clouds of the Hinterlands drift the Seven Floating Islands. After the explosion of the Great Aetherium Engine, the isles now find the very Aether keeping them aloft is now fracturing their home from within. The New Celestial Star is rippling with chaos, and the line between salvation and annihilation has worn paper-thin.
Four Strangers. Four Secrets. One Impossible Mission.
THE OUTCAST: Jacqueline, a celestial-demonic hybrid who spent sixteen years in the dark, chained by her own explosive rage and a past she can’t outrun.
THE INNOCENT: Anise, a young fairy on a desperate search for a missing friend nobody seems to care about.
THE SOLDIER: Pipperin, a disillusioned veteran of the Starlight Brigade, now haunted by a dying father’s bloodied death and the crushing weight of a larger conspiracy.
THE GHOST: Maverick, a master of poisons and blades, trying to stay one step ahead of his old associates- a shadowy organization demanding his head on a platter.
Brought together by the manipulative and mysterious Charnixia, this mismatched crew was promised freedom. Instead, they found themselves in the crosshairs of elite mercenaries, ancient chaos demons, and a truth so devastating it could unmake reality itself.
From the smoke-filled alleys of the Shantytown Bazaar to the ticking ruins of the Whispering Drop, the party chases the secrets of a logbook that shouldn’t exist — horrific experiments, souls trapped in clockwork, and the first pulses of a terrifying, corrupting aetheric energy.
— Reality is shifting. The clock is ticking. The debt must be paid.
— Join Role of the Dice for a high-flying, high-drama Actual Play podcast! Where the stakes are real, the consequences are permanent- and every role matters!
Homebrew Vault